Up & Away Games > The Course of Honor
Print on Demand Game
Sat Aug 18 04:45:22 UTC 2018
THE COURSE OF HONOR
True Solitaire Variant
(no virtual players)

Goal
You have fifteen rounds. If you exceed 30 points, you win!

Rules Changes
Play as normal except:
  1. Do not use the black dice. Make only 4 rolls per round.
  2. Place a ring on Clients space of the black row.
  3. Place two other rings in the Unique space.
  4. Each turn conduct all the black row phases, in left to right order, except the one covered by the ring.
  5. At the end of each round move the Chip one space to the right.
  6. Do not take the black row bonuses.
  7. When you would steal a cube, just take one from the supply.
  8. When the ring would move into Unique space, pick up one of the rings there and move the existing rings and the new one to the Funding space.
  9. Instead of moving three rings onto the Clients space, end the game instead.
  10. Make a placement for a track even if the phase is blocked that round.
  11. At the end of the game, if you have at least three pawns at the Pontifex level, promote one to Pontifex Maximus.
Note: Instead of using Chips, use the dice to cover player board spaces.
Based on an idea by BGG user TheUbiquitous.
Created: Sat Aug 18 04:45:22 UTC 2018
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